David Lively's Blog
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Graphics and Game Programming
GLFW Keyboard Input
Graphics
Coordinate Spaces
Frustum calculation and culling, HOPEFULLY demystified.
OpenGL Matrices
Fun with Basis Vectors
Perspective Projection
Rotation Matrices
Row Major vs Column Major
Scaling Matrix
Translation Matrix
Simple Physics: Fun with Verlet Integration
Notes
How to Triple Boot a MacbookPro (with Retina display) with OSX, Windows 7 and Linux
Solstice Turbo
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May 4, 2015
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Coding, Graphics, Math and Other Misconceptions